Kotaku's hands-on preview of Jenga is not flattering.
IGN takes a more wait-and-see approach. Apparently, you can toggle a visual mode on and off, which highlights the weak blocks that can be easily moved. This sucks; if force-feedback to discover weak bricks isn't practical, they at least need to make you click on the bricks one at a time, to remain faithful to the physical game's characteristics.
For now, I will remain a believer. Assuming Atari doesn't do something stupid like retail this at $50, this could be a good game.
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